The Workshop’s Game Jam Collective is all about making music for video games.
What is a Game Jam?
A game jam is an event where people interested in learning how to make games come together to “learn by doing” by creating as much of a game as they can under a time limit – much like the way we do things here at The Music Workshop.
Our Creative Director Will participates in many of these jams and can testify that, for a certain kind of musician, there’s a real and amazing thrill when you hear your music backing a video game. Sharing that thrill is what the Music Workshop’s Game Jam Collective is all about!
The Music Workshop would like to explore this kind of music production with local musicians. So we’d like to invite anyone interested in playing for one of our scores to come on in to the studio and lay it down. We’ve got some sweet incentives too.
Here’s how it works:
The rules of a game jam are that you must do all of the work within the time frame of the jam. You can't even brain storm until the starting order is given. Most jams also introduce some kind of theme that is only announced at the start time to prevent pre-development work from happening. So what we need and when we need it comes and goes pretty quickly. The only way we can manage is to try and organize interested musicians beforehand and then just assemble teams on the fly! It's a total madhouse but that's just part of the fun!
Sign up with some some contact information and the instruments you’re interested in playing. We’ll then add you to our Game Jam Collective mail list that's for our eyes only and no one else's. When we’re looking for your instrument(s) specifically we’ll reach out directly. We know it's a spur of the moment thing and you might / probably can't make it, but lightning strikes and so does magic and if it can happen we'll make it happen.
When we call on you we’ll set up a time for you to come in and record your material. There will be cupcakes, have no doubt. We’ll also comp you your own studio time (with an engineer) 1 to 1. So if you come in for a one hour recording session, we’ll give you your own hour to record / mix / master your own material at a later date. There’s a two hour cap though so keep that in mind – but you can always refill that by coming in for more game jam sessions.
But if all that's too hectic for you that's ok - sign up anyway! We're trying to book more long-term indie development projects all the time. Check out our "Rockin' The RenFest" project for instance. Those are longer term projects with way more flexible (and longer) schedules to work with. Join the collective and we'll let you know about those projects too.